Concept and pre-production: The development team creates a high-level concept for the game and defines the overall goals and direction for the project. They also create a game design document (GDD) that outlines the game's mechanics, features, and overall design.
Production: This is the main development phase of the project, where the game's assets, such as characters, levels, and art, are created and implemented. The game's code is also developed and the game is tested and refined. This is the longest phase of development.
Beta testing: The game is tested by a small group of people to identify and fix any major bugs or issues before the full release.
Release: The game is released to the public and made available for purchase or download.
Post-release: After the game is released, the development team may continue to work on it to fix bugs, add new features, or release new content. They also gather feedback from players to understand how the game is received and how it could be improved.
It's important to keep in mind that this is a general overview of the process, and some projects may deviate from these steps, or add additional steps that are specific to the project. But, in general the above steps are widely used in industry.
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